Poly Vita is a relaxing tile-placing puzzle game about helping a lost wanderer named Maya restore her soul. I had the opportunity to play this new indie game and wanted to share my overall thoughts.
A copy of this game was provided for the purposes of this review.
In Poly Vita, a game by solo developer Hanzolo, you pick up and place tiles one by one to form pathways and guide Maya through each puzzle. Your goal is to collect each of Maya’s soul fragments, while avoiding dangerous obstacles blocking your path. Once every fragment is collected across the 30 levels, you will have successfully restored her soul.
Poly Vita is similar to Monument Valley, a mobile puzzle game with beautiful minimalist art just like this one. The style of puzzles differs between the two since Poly Vita focuses on placing tiles to create paths for Maya to navigate. While this seems like a simpler system, I still had a few moments where I was genuinely puzzled about how to proceed. Overall though, Poly Vita is still simple enough for casual gamers but has enough thought to briefly entertain seasoned puzzlers.
If I had to critique something, it would be that the difficulty progression doesn’t seem to exist. The puzzle difficulty seems to ebb and flow as your progress, as opposed to steadily getting harder and harder. Even as new elements are added, I would prefer the difficulty to sustain through those and then increase as opposed to ebbing back to overall simpler puzzles.
Overall though, I did have a pleasant time playing Poly Vita. It’s a quick game to finish, perfect for when you need to wind down and relax, and succeeds at challenging you enough to keep you interested.
Poly Vita is currently available on Steam, iOS, and Android.
This post is an Indie Game Collective Showcase
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